DMCC Blog 3

For the second week of the study tour, the project concept was finalized. A visual loop of 2 minutes which will always play constantly on the display regardless of interactions with the MIDI controller. The MIDI controller is an arrangement of 16 buttons. Eight buttons which trigger visual changes on the loop and eight more which trigger audio loops. Booth samples are organized and programmed in a way which, when triggered, won’t interrupt the flow on screen or the tempo of the already playing tracks.

With the concept prepared, content creation became the priority of the team. The visits to Batu caves and Kuala Lumpur allowed for the collection of a variety of visuals and sounds for the display. The editing of raw footage into workable material was the main team task for the first few days of the week.

I was tasked with editing an assortment of content. For the visual part I mostly cut and stabilized the raw shots. For the sound aspect of the project I had to learn how to use new software, Ableton live ten. I had previous experience with Digital Audio Work-station, mostly involved Adobe Audition, a software great for sound editing but not for composition.

Mapping MIDI controller onto Ableton Live tracks

I was tasked with aiding the composition of the audio tracks which would accompany the visuals. The complexity of the task, along with creating an engaging musical piece, was to use sounds from both cities. These sounds were then edited into loops and used in the arrangements. Further adding to the complexity is the problem that these tracks are to be interactive. Meaning the user has the power to mix and match elements of the track. This means that for the sounds to continue to be pleasing and meaningful it must be arranged in a way that all its elements are coherent, but still different enough to be engaging.

In preparation for the final presentation we were also introduced to our display space.  The group choice was to use a corner of the provided area. The space was set up to further add to the digital display. Inciting a sense of enclosure and focus on the viewer. This way the immersion of the display can be maximized.

The set-up of the display area involves the use of wooden boxes to prop the computer and MIDI controller to a usable height as well as a 2.1 sound system with a dedicated subwoofer. For the display of the visuals, the team will use a short throw projector, allowing it to be placed close to the wall with minimal shadow interference. A movable wall as been added to the side of the are to further enclose the user as well as some black cloth on the ground to reduce unwanted reflection.

In conclusion this complex project has had difficulties, mainly the limited time for production and revision. But most of the deliverables were achieved to a high standard. The project functions and demonstrates 2 weeks of challenging work from the team. The overall result will be judged at the final day, but signs are promising.

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